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Hi, during unit testing I just found out that when I use useTexture(), it completely breaks the tree in the test results (thus all the test cases fail obviously...)
Hi, during unit testing I just found out that when I use
useTexture()
, it completely breaks the tree in the test results (thus all the test cases fail obviously...)steps to reproduce:
Cube.jsx:
renderer.test.js:
Result:
If I remove useTexture, result:
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