Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
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Updated
Mar 24, 2021 - C++
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
A simple 3D rasterizer made from scratch in Python.
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Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
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a very small renderer made in C++ , supporting textures (hardcoded for now)
A collection of geometry utilities for nim
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“Before software can be reusable it first has to be usable.” – Ralph Johnson
Web-based 3D rendering of large spatial data for the mining industry 🔎⛰🔍
A simple OpenGL ES 2.0 app for Android that randomly generates terrain and renders it.
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