a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
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Updated
May 16, 2024 - C++
a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.
DAILY AUTOMATED BUILDS WITH LATEST OPENAL SOFT - https://github.com/ThreeDeeJay/dsoal/releases/tag/latest DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft
Go-based music tracker
Open Sound Refenation - Open-Source Windows DAW
Game framework/API/wrapper for develop games for Windows with Visual Basic 6.0 or .NET and DirectX | Biblioteca de desarrollo de juegos para Windows con Visual Basic 6.0 o .NET y DirectX.
A demo program for Delphi thats play mp3 files with DirectSound/OpenAl by using the famous minimp3 library built in. No external mp3 decoder required
Source code for the titleless game I was making in C++.
Emulation A3D interface based on DirectSound3D.
A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.
Audio-, Video-, Grafikprogrammierung
Small Example of Using DirectSound in C++
GSS is a Shoutcast compatible mp3 streaming server with winamp plugin support
RtAudio binding for Node
Go reinterpretation of https://github.com/spencerharmon/qwertysynth
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